Three Innovations for 2008 | Gaming to Boardroom: Emerging Tech Part 2
Three things I’ll closely watch in 2008:
- Multipoint User Interfaces
- Workflow Collaboration
- Software as a Service (SaaS)
New User Experience Challenge: Multipoint User Interfaces
In my previous Gaming to Boardroom post I mentioned the cost-busting hack of a new type of interface - the multipoint interactive user interface - was starting to gain momentum. This would make much better use of those large wall-mounted LCDs and projectors.
The disruptive technology hack was sourced to the Nintendo Wii remote, a cheap off the shelf component mass produced, a Bluetooth interface, and any PC. ![]()
With reflective tape on his fingers, Johnny Chung Lee from Carnegie Mellon’s Human Computer Interaction Institute easily reproduces Tom Cruise’s motions within the groundbreaking Minority Report, a Philip K. Dick short story adapted by Steven Spielberg in 2002.
As I researched further I found out that SpaWar and indeed other military centers have indeed been closely examining this type of interface for their command and control centers.
Here is a quote from one of PC Magazine’s sources confirming that same trend in User Experience (UX) driven hardware interfaces.
From EDS’ Next Big Thing Blog: Predictions for 2008:
This will be the year when we see real deliverables for new user interfaces, moving beyond the mouse. Just like the Wii used a new interface to take some old technology and make it new again, we’ll see similar advances on the PC interface. Gestures, voice, displays… it’s time.
If this is as simple to create as Johnny Lee’s project, we’ll be seeing this on the market in 2008. The key will be what applications will be written to support this new interface, and that may end up being UX’s long term challenge for months or years.
Workflow Collaboration
The author also adds some information about workflow. It’s interesting to me that this validates quite a bit of the same mobile and technical communication markets I’ve been researching for the past ten years.
From EDS’ Next Big Thing Blog: Predictions for 2008:
I’ve been mentioning workflow for a number of years and we’re beginning to see it move from the desktop into mobile devices and that will be common place by the end of 2008 as various COTS applications incorporate mobile interfaces. Collaboration on mobile devices will also take off as part of Enterprise 2.0 activities.
I doubt that we’ll see widespread use of electronic paper techniques in business even though there are some quite interesting capabilities out there now and those devices will drop significantly in price by the end of 2008.
SaaS-y Applications
And of course, here’s a bit about Software as a Service (SaaS) applications, one such I’ve reviewed with the MadCap Feedback Service.
From EDS’ Next Big Thing Blog: Predictions for 2008:
Broad acceptance of SaaS and web based applications will take place but probably not in ways that we may think. A wider range of businesses will use service based approaches to enable their activities and it will be as controversial as offshoring has been.
Summary:
So what will we end up doing with Workflow Collaboration, SaaS, and Multipoint User Interfaces in 2008?
SaaS is a cheaper way to do business, and can easily amortize the high cost of server technology. Its adoption is just good business sense since it can be cut loose quickly if something better comes along.
Workflow Collaboration will disrupt the current status quo, if it hasn’t already, particularly in the global knowledge management space. This saves time and money, allowing smaller stateside corporations to gain the same benefits as traditional outsourced models.
I see Gaming technology jumping full fledged into the Multipoint Interface market along with some specialized applications for design. I also see this immediately involved in eLearning and more importantly, blended learning environments.
This technology is really in its infancy but with the LCD market so commoditized and screen real estate not being trapped in low resolution with HD content everywhere, it’s a necessary step in our human interaction with our systems.
Posted by Charles in Blended Learning, Gaming, Technical Communication, Workflow Collaboration, eLearning | 1 Comment »



